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Magic Missile Damage Entry Scaling question

So on the DND 5E by Roll20 character sheet, I'm looking to add scaling damage into the Attacks and Spell casting section for casting Magic Missile. In the Damage 1 entry for Magic Missile I currently have:  [[2 + ?{Spell level|1|2|3|4|5|6|7|8|9}]]d4+1[Force] which triggers the query box for the spell level and rolls the appropriate number of D4 for the level cast but the +1 is only included once. I've tried various combinations of square brackets attempting to make it that it rolls d4+1 but can't seem to get it to properly roll and display the results when you hover over the chat box entry. I don't want to have to query the spell level twice for this to work. I presume I'm missing something obvious and any help welcomed to get the correct syntax!
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Edited 1691666368
Gauss
Forum Champion
Here you go: [[2 + ?{Spell level|1|2|3|4|5|6|7|8|9}]]d4+(2+?{Spell level|1|2|3|4|5|6|7|8|9})[Force] Basically, you just need to call the query twice. 
Ah - so even though the Spell Query is entered twice, it only asks the player for it once. Grand - that works as intended. Thanks!
BTW, this is contrary to 5E RAW. According to 5E rules, Magic Missile bolts are simultaneous. That means that you roll 1 d4 and multiply that number by the number of missiles. You don't roll the d4 individually for each missile. Jeremy Crawford (one of the devs/writers) has said so. On the other hand, he has said that it doesn't matter if you want to do it differently. I just wanted to point out that this is contrary to RAW.
1691782650
Gauss
Forum Champion
Saul J. said: BTW, this is contrary to 5E RAW. According to 5E rules, Magic Missile bolts are simultaneous. That means that you roll 1 d4 and multiply that number by the number of missiles. You don't roll the d4 individually for each missile. Jeremy Crawford (one of the devs/writers) has said so. On the other hand, he has said that it doesn't matter if you want to do it differently. I just wanted to point out that this is contrary to RAW. Yeah, I wasn't going to address that, since the user clearly wanted the multiple rolls. With that said, I think that was one of the sillier rulings. But that is a debate for somewhere else. :D
Saul J. said: BTW, this is contrary to 5E RAW. According to 5E rules, Magic Missile bolts are simultaneous. That means that you roll 1 d4 and multiply that number by the number of missiles. You don't roll the d4 individually for each missile. Jeremy Crawford (one of the devs/writers) has said so. On the other hand, he has said that it doesn't matter if you want to do it differently. I just wanted to point out that this is contrary to RAW. Oh for sure. And that's actually the way I would run it were I the DM. But for this particular game, the ruling has been made that each bolt is a separate roll. Hence me looking to build the damage into the sheet this time around!