Aquila Lander The Aquila Lander is a multi-use lander and atmospheric flyer. Its distinctive eagle-pattern wings make it easily recognizable, and its customizability make it popular throughout the Imperium. An Aquila Lander can be converted into a luxury shuttle, cargo conveyor, or even military transport. The acolytes of Inquisitor Gan have been issued a specially modified Inquisitorial Aquila Lander which has been equipped with specialized black energy deflective armor plating, a null shielded solitary confinement cell, and bears an Inquisitorial emblem on each of its wings. Type : Spacecraft Tactical Speed : 24 m / 12 AUs Cruising Speed : 2,200 kph/7 VUs per Strategic Turn in Space Maneuverability : +0 Structural Integrity : 25 Size : Enormous Armor : Front 30, Side 36, Rear 26 Crew : Pilot, Co-Pilot/Gunner Carrying Capacity : 5 people or equivalent in cargo, as well as one psyker in solitary confinement. Weapons : 1 Pilot-operated chin mounted Plasma Cannon (Front Facing, Heavy; 180m; S/–/–; 2d10+10E, Pen 16; Clip 50; Rld 5 Full; Blast (1), Maximal, Overheats) 1 Gunner-operated dorsal mounted Autocannon turret (Turret, Range 300m, Heavy, S/2/5, 4d10+5 I, Pen 4, Clip 100, Reload 2 Full, Reliable) Special Rules Enclosed : Crew and passengers within an Enclosed vehicle may not attack targets with their own personal weapons unless they open a hatch. Energy Deflective Plating: This vehicle is covered in a special energy deflective armor plating. The armor is considered to be +5 AP against Energy damage, however any Critical Damage (including Critical Damage caused by Righteous Fury) to a location that has energy deflective plating destroys the plating but does not cause any other Critical Effects. Enhanced Motive System : This vehicle may move twice its Tactical Speed as a Half-Action rather than a Full Action, and three times its Tactical Speed as a Full Action. Operate tests to Floor It! are considered Ordinary (+10) instead of Difficult (-10). Environmentally Sealed : As long as this vehicle hasn't suffered Critical Damage, its life sustainers prevent its crew and passengers from being affected by the external environment. Reinforced Armor: The vehicle's armor and vital locations have been internally reinforced with additional layers of ceramite and adamantine. Vehicles that suffer Critical Damage halve the total (rounding up) and then apply the result. Improved Command and Control : A commander aboard this vehicle gains a +20 bonus to Command tests and may direct a number of squads or vehicles equal to his or her Fellowship bonus. The bonuses from Improved Command and Control combines with bonus from Talents like Iron Discipline and Master Orator. Additionally, once per round the commander can re-roll one failed Command test. Null Holding Cell : This forbidding chamber is lined with rare and exotic psychically neutral materials. The gleaming black walls of the cell are capable of containing all but the most powerful psykers in relative safety. The Null Holding Cell allows transport of one psyker in a solitary containment cell. When secured in a cell, all Focus Power Tests made to activate psychic abilities or any other tests involving warp powers (such as a test to use a Navigator’s warp eye) suffer a –60 penalty. Spacecraft : This vehicle may exit the atmosphere. While in the atmosphere it may operate as a skimmer or flyer at the pilot’s choice. It gains all benefits and drawbacks of skimmers and flyers. If operating as a flyer, it must be moving at least half its cruising speed at all times lest it begin a terminal dive to the earth below. In either case, if it becomes completely immobilized due to damage, count the vehicle as destroyed instead as it crashes to the ground (or begins to fall out of the sky in a terminal dive). Availability : Near Unique