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Outline/Transparency Options for Auras

1693846068

Edited 1693846126
One pet peeve I have with token Auras in my D&D games is that they can sometimes muddle out some details on some maps and images. When there's multiple auras overlapping it gets even worse. It's more pronounced in some places than others, particularly on darker maps with dark shaded enemies that already blend into the map some, or on maps where a chest may be stashed among other innocuous shapes that it could appear to be even more one of with the auras filtering over it.  I think it'd be cool if in the aura shape options there could also be an "outline" option that turns the aura into a bold-line circle or square centered on the token, or at least an option to make the auras more transparent to see through them easier. I can do the circle manually with the shape drawing, but that requires moving the shape individually from the token which can make it difficult keep it centered on the token, can be cumbersome since drawing even a 40ft radius circle needs a lot of map space, and may not even match up accurately substituting the Aura. Circles for some reason also seem to be really finicky about being clickable, I keep having to drift my mouse around one to find a spot it'll let me select it at. Below was my attempt creating a 40ft radius circle and centering it on the token. Having this option as an aura that can keep with the token could be really useful for games or characters that make frequent use of auras or even just detection ranges around characters, such as those with blindvision, without having the auras masking and obstructing the map layer everywhere.
While as you noted there is not a Rings option. If you set the color then select the color you'll see the Hex color code below; just add a number up to 100 to set the opacity. that may help from what I understand of your issue. (Provided that Roll20 updates haven't changed some behinds the scene things, it should still work.)
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