That worked
perfectly!
keithcurtis,
as always, you rock! Congratulations on the job so well done and for helping so
many of us with these beautiful scripts!
Sorry for
deleting the previous post... I made a grammatical error in the title and I
wasn't able to edit it, just the content. So I thought it would be good to
delete that and create another one with the correct title.
Again,
thank you very much! Believe me, I'm really happy with the time this will save.
...
And since
you answered me... even without wanting to give you more work than I've already
done so far... I would like to know if there is an API for another problem I
have. I would really appreciate it if you could help with this one too!
(I know I
should create another topic for this new request... but I know that this
message will already signal directly to you. However, if you think it's better,
I will create another topic with this new request!)
This is the
following:
In my
campaigns I created some items called Light Orbs. Basically they increase
Attack or Defense values:
Defending
Orb increases AC;
The Melee
Orb increases Melee Weapon Attacks;
The Ranged
Orb increases Ranged Weapon Attacks;
And the
Spell Orb increases Magical Attacks (strictly spells that require a d20 roll to
hit).
These Orbs
are individual: each player has a set of these Orbs. Unfortunately I can't use
the Global Modifier because such Orbs cannot increase Damage, only Attack.
Looking on
several sites on how to do this, I found something that works
(here)
...but not completely.
In the MODS
field of the Defending Orb I use the code “AC +X” to modify the AC to any value
I want. For the Spell Orb I use “spell attack +X” to increase Magical Attacks.
And they work great!
However,
both the code for the Melee Orb “Melee Weapon Attacks +X” and the Ranged Orb
“Ranged Weapon Attacks +X” do not work and I have to manually modify every players'
weapons with each change made, which is quite time consuming!
About one
year ago I sent an email to Roll20 Support, to which I received the response
that “We are aware of this error and we will work to correct it.”
I’ve looked
for a script that would do this: individually increase Attack damage for Melee
and Ranged separately, individually for each player, but unfortunately I have
been unsuccessful.
So Mr.
Curtis... is it possible to help me with such problem?
Thank you
in advance for your help and time! Again!