Ok, you may call me a lazy bum, but bear with me: A context first: In dnd 3.5 my character can have a shield equipped or not, he can fight normally, defensively or take 'full defense', he has magic items, has feats that grant bonuses to AC, he can drink potions, receive buffs. There are incredibly handy checkboxes on the character sheet for basic stuff and editable ones for less common things. If my character is prepered to tank some damage, he will have his shield equipped (which due to Shield Warden feat gives also touch AC), fighting defensively, with items on and potions drank - if he is ambushed, however, he will only have his armour on if he's lucky. There are many AC variables, under different categories, with many boxes to check. And this got me thinking... A question: (without making a new character sheet) is there a better way to do that than checking all those boxes one by one each fight? Is it possible to construct a macro that will check boxes? As an extension: Is it possible to create a command that will change what's on the character sheet (for example give an atribute penalty)? I am afraid this may have a very short answer and it being 'no' ;p