Hello! My name is Skyy, I've been DMing for over 20 years, mostly with 3.5 experience, but I switched to 5E about 7 years ago and have been doing 5E exclusively since. I have a 2 year old Campaign that recently had 2 players leave due to work/family life no longer allowing for time to play. I've already filled one of the seats and am looking to fill the other seat. The quick plot is that magic didn't exist in this world until session 1 when the players discovered magic. Now magic is returning to the world and planar creatures along with it. You have been tasked with stabilizing the world and preparing for war as one of the planes intends to conquer your world. The campaign is done open world and spans from level 0 to level 10. If I had to boil the theme of the game down to one word it'd be: Discovery. Old and new players alike will feel like they are exploring a new world they've never seen before. To achieve this the world and enemies are homebrewed, and the campaign includes a faction system, crafting, and a sanity system. Whether you are here for the combat, the RP, or a blend of both I have had 6 years and 3 tables to flesh out the world and make sure there is SOMETHING for you. If you are interested please check out our LFG posting here: <a href="https://app.roll20.net/lfg/listing/337951/guardians-of-aiur" rel="nofollow">https://app.roll20.net/lfg/listing/337951/guardians-of-aiur</a>