Adventure Begins with Mystery and Danger! Explore the Darkened Palace with Caution and Cleverness Free the Kingdom from Magical Stasis Background Moments ago you were enjoying the celebration of a royal wedding, then the the world was nothing but a deep red glare that lasted an eternity. When the red gloom passed things had changed. The sky is a glaring crimson dome trapping the castle. Where townsfolk walked and played before there are only statues, frozen in motion. The air is still, musty. Nearby you see one of the statues slump and start, another festival-goer coming to life, then another, and another. You share a look of fear, confusion until the darkened palace draws your eyes. You see figures moving in the high palace watchtower, dim light trickling from windows above. With no other direction to go you gather what tools and equipment you can from the nearby buildings and set out to enter the ruined palace, questions tumbling in your mind like dice in a cup. What has befallen you? Now The survivors of the royal wedding pick through the ruins of the once-briight palace. The townsfolk sleep encased in stone, statues frozen in merriment now covered in dust and mild. There palace servants slipped among the festive grounds now enemies and monsters patrol. Goblins, giant spiders, and undead all seek the lives of the survivors, but the survivors discover new powers and hidden secrets which may help them survive and solve the mystery of what has befallen the lands! GAME STYLE Explore
the wracked palace filled now with creatures drawn by the evil magics
binding the palace, avoid deadly traps and discover magical items while
you unravel the mystery. Come to know the others who have also awoken
from the red sleep, unlikely companions in an impossible situation.
Survive, navigate the denizens of the darkened palace, and seek your
freedom from the spell by finding a way to break it! * Encounters
will not be balanced, forcing the players to be cautious and selective
about entering combat and exploring the castle as they may easily run
into foes they cannot defeat…although there are plenty of equal
challenges for the untested characters! Tactical thinking will be
important, and the GM will provide help with understanding the rules,
making characters, navigating combat, and navigating the adventure site.
* CHARACTER GENERATION Players will be starting at lvl 3* *Make characters using Standard Array, leaning toward races from the player's handbook. No free feats or flight abilities will be available CHARACTER-BUILDING GUIDELINES Try to make an inexperienced (adventuring-wise) person from a fantasy city, not a fearless and seasoned combatant. Imagine job, family, beliefs, personality, etc. No royalty or rich relatives are available to help, at least not directly. If you are related to royalty it is distant, only close enough to obligate your character but not to aid them. If they have rich family then the character is either estranged, in hiding, or shunned. Your character is likely from the ranks of low-level peasants like laborers, rope-peddlers and fortune tellers, pub bouncers and baker's assistants, street brawlers, brewers, farmers, and blacksmith apprentices. Think of a character with heroic *prospects* and *potential*, but no heroic *accomplishment* or *experience*. Remember, your characters aren't adventurers...*yet*. * Roll20 Game link: <a href="https://app.roll20.net/campaigns/details/16111772/palace-of-the-silver-princess-beginner-friendly" rel="nofollow">https://app.roll20.net/campaigns/details/16111772/palace-of-the-silver-princess-beginner-friendly</a> LFG Link: <a href="https://app.roll20.net/lfg/listing/383181/palace-of-the-silver-princess-beginner-friendly" rel="nofollow">https://app.roll20.net/lfg/listing/383181/palace-of-the-silver-princess-beginner-friendly</a> This
game will require payment to the Game Master at a rate of $20 per
session, via startplaying.games, at the beginning of each session.
Roll20 is not responsible for any payment transactions and cannot
enforce any private arrangements.