Wrote this up (and tested) last night. CAN be used with TurnMarker1 ? {Choose an Attack |
In Melee , /roll 1d1 +3 & {tracker & #125 ; |
Ranged , /roll 1d1 +2 & {tracker & #125 ; |
New Melee , /roll 1d1 +1 & {tracker & #125 ; |
Other , /roll 1d1 & {tracker & #125 ; } V5 initiative isn't like D&D. It uses the following rules: - Characters currently in melee go 1st - Ranged attacks go next - NEW melee combat goes 3rd - OTHER WHAT IT DOES: PROMPTS the user for what they're doing (In Melee|Ranged|New Melee|Other) CURRENT melee gets assigned initiative 4 RANGED gets assigned initiative 3 NEW MELEE gets assigned initiative 2 OTHER gets assigned initiative 1 HOW TO USE IN PLAY Treat it like "airplane boarding" in a sense. The 4s go, the 3s go, the 2s go, the 1s go, and then every new round you have your players click initiative, choose what they're going to do category-wise to assign their order. Then, you as a Storyteller can click/drag targets around in the turn tracker or dictate order of operations as you go