Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. A prologue begins in 1921, where a Peruvian expedition provides the backdrop for a friendship that has repercussions some years later. The campaign proper starts in 1925, beginning in America and then moving overseas to England, Egypt, Kenya, Western Australia, and China. The investigators are called upon to fulfill the final wishes of a departed associate and friend, putting them on a collision course with the multifaceted cults of an alien god. Seeking answers to the fate of the ill-starred Carlyle Expedition, the investigators uncover a secret and terrible plan on which rests the fate of the world. This is a classic style game, not pulp, but some adjustments to increase survivability may be made, however, some your investigators will sometimes die and/or go insane. Campaign is fairly long (about 20-30 sessions for most groups, 3-4 hrs sessions). I may consider change starting time a bit if required, however, it is intended to be at a more Europe-friendly time (7 pm GMT at the moment). Please note, this game requires a commitment fee of 5$ (or more, if you want to send more) per player per session via paypal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. There will be a session zero and it is free, of course. One spot is taken, we will start as soon as we have at least 3 investigators. Official listing: <a href="https://app.roll20.net/lfg/listing/382198/masks-of-nyarlathotep-call-of-cthulhu-7e" rel="nofollow">https://app.roll20.net/lfg/listing/382198/masks-of-nyarlathotep-call-of-cthulhu-7e</a>