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DND 5E by roll 20 character sheet not subtracting spell point

Can someone point me in the right direction.  the character sheets we are using for descent into avernus are not subtracting spell points.  we can set spell point to on and it seems to be calculating right. however when a spell is used it does not subtract from the resource pool.  i have the basic APIs fot eh game to use resources and spell slots they all work but not the points pool.
1699046420
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Yeusicea! Does the companion script address spell points? I've never checked, but I don't recall them being mentioned.
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Edited 1699054614
Oosh
Sheet Author
API Scripter
Funnily enough, I was digging through my GitHub repos this morning trying to find something. I have absolutely no memory of writing it, but apparently I did do a spell point tracking script? The original thread is here <a href="https://app.roll20.net/forum/post/11069324/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/11069324/slug%7D</a> The script: <a href="https://github.com/ooshhub/spellPoints5e/blob/main/spellPoints5e.js" rel="nofollow">https://github.com/ooshhub/spellPoints5e/blob/main/spellPoints5e.js</a> And a modified 5e Companion script: <a href="https://github.com/ooshhub/spellPointFriendlyCompanion5e/blob/main/companion5eModded.js" rel="nofollow">https://github.com/ooshhub/spellPointFriendlyCompanion5e/blob/main/companion5eModded.js</a> The modified companion script will stop the script from subtracting spell points slots from a character if they're using spell points... I honestly have no idea if they work, haven't been on Roll20 in a very long time, but worth a try. If you use the modified Companion script, be sure to remove the one-click installed version, or your characters will be getting hp and resources subtracted twice.... which could certainly speed up combat in a terminal way.
@keithcurtis i don't think so but i remember a api i had would work. for this&nbsp; ammo tracking and such.&nbsp; but now i can see to find it.&nbsp; thanks @oosh ill check it out. i am looking for anything that might make the transition easier for my players