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[LFP][D&D 5e][$25 per Session][3/5 Seats Available][Fridays 5:00 PM EST][Homebrew] Lux: The City of Light

1699389449

Edited 1699390035
Explore the terrifying Echlora Island while you make your way to Lux, the City of Light, that once was the most beautiful fae city and now lies in ruins and corruption. ·         Level range: 5-20 (currently at level 6) ·         Campaign style: Although there is a slight focus on combat due to the horror theme, roleplay will always be present, with some puzzles on the mix as well. While the fights are on the challenging side, innovation and creativity are amply rewarded. ·       Platforms: Roll20 for maps, rolls and sheets; Discord for the voice call and StartPlaying for payments.   PLOT: Nothing and no one can escape a war unscathed. We may have won against the fiends, but our world is still full of scars that remind us of the price we had to pay for our victory. Destroyed villages, abandoned forts, ravaged forests...and the darklands, a mark of the fiendish corruption still present 200 years later. And no scar runs deeper than Lux, the City of Light. Once the greatest of the fae cities in the material plane, a true statement of their power and magic, now a land of corrupted light and aberrant beings, even the moon and stars shine with arcane magic upon this diseased land, distorting the very flesh of any who dare set foot upon this cursed island. The fae royalty have long given up on reclaiming their most treasured home. But that was before the relic was found. Now there's hope. A chance of dimming the City of Light once and for all, finally restoring it to its splendor. An impossible task lies on the shoulders of a few brave heroes. Now go forth, adventurer. Go and reclaim what's been lost. And may the gods watch over you. ---- This is a fully homebrew campaign that takes place in a setting I’ve created. While the setting itself is much bigger, spanning three whole continents with almost 20 different kingdoms, this campaign will take place almost exclusive in Echlora Island, a land deeply corrupted by the fiendish war, with incredible dangers at every corner. Aberrations are abundant, the land turns against any trespassers and even the Sun and Moon shine differently here. Although the PCs have the mission of cleansing the island and freeing Lux, their choices will heavily influence what happens and can completely change the final outcome. I also add a variety of new options in the game, from new rules for crafting to completely new classes. These options come both from incredible 3rd-party books or from my own homebrew creations.   IMPORTANT: This is a horror campaign and it’s meant to be disturbing and scary. That being said, safety tools are in place to ensure that everyone is comfortable, and that game will remain on the “scary fun” side. These tools include the X and N cards, lines and veils, and talks at the end of the session when necessary. Payment Notice: This game will require payment to the Game Master at a rate of $25 per session via StartPlaying. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.
PS: any player who joins one of my games gets to also join my server where you can interact with other players and check all the new options available for everyone to use. There are over 100 new subclasses, 15 new classes, etc.
I've been talking to the current players and another possible starting time is 6pm EST