Hello, I run a regular Wednesday game and I'd like to bring in a new player. I have been running for a trio for a while and now but one has been having trouble with scheduling. Two players is too few so I'd like to bolster the numbers. The setting is homebrew, you'd join a mercinary guild and play as part of a group dispatched all over the continent for your guildmasters mysterious motives. There is plenty of room for player agency on the way, personal goals and grudges to be settled. I plan for it to be a very long term game taking my players as high and far as I can. Letting their characters influence the world and persue their own ends. I know that sounds far too optimistic but in my defense we have run 60 sessions which isn't bad in my book so I feel like I have a shot. Especially with a bit of new blood. It is a more story leaning and slow paced game. The party started at level 3 and you would be joining at level 6. (The joys of milestone leveling). We are a good group, everyone DMs their own games semi-regularly. I know this game won't be for everyone but I do think the right person will really appeciate it. If you are interested let me know and we can go from there. Thank you