Hello, I am trying to use the VTTES widget to import character JSONs to Roll20 to save myself some time. I used chatGPT to rewrite my character JSON according to the r20es but it still says unknown schema version: undefined. Can anyone please help, I dont want to enter level 20 monster stats by hand :) Here's the code for anyone wondering. { "name": "Lupus Diaboli", "type": "Hellhound", "r20es": { "version": "1.4", "actor_type": "monster", "is_npc": true, "is_pc": false, "attributes": [ { "name": "Alignment", "value": "Chaotic Evil" }, { "name": "Size", "value": "Large" }, { "name": "Armor Class", "value": 18 }, { "name": "Hit Points", "value": 150 }, { "name": "Speed", "value": "50 ft." }, { "name": "Strength", "value": 18 }, { "name": "Dexterity", "value": 16 }, { "name": "Constitution", "value": 18 }, { "name": "Intelligence", "value": 8 }, { "name": "Wisdom", "value": 14 }, { "name": "Charisma", "value": 8 }, { "name": "Dexterity Saving Throw", "value": 6 }, { "name": "Constitution Saving Throw", "value": 7 }, { "name": "Perception", "value": 5 }, { "name": "Stealth", "value": 6 } ], "traits": [ { "name": "Damage Immunities", "value": "Fire" }, { "name": "Darkvision", "value": "60 ft." }, { "name": "Blindsight", "value": "10 ft." } ], "special_abilities": [ { "name": "Fire Aura", "desc": "Creatures starting their turn within 10 ft. take 5 (1d10) fire damage." }, { "name": "Hellfire Regeneration", "desc": "The hellhound regains 30 hit points at the start of its turn if it has at least 1 hit point and isn't in water. If the hellhound takes cold damage, this trait doesn't function at the start of the hellhound's next turn." }, { "name": "Flame Speed", "desc": "The hellhound can move through non-magical fire without taking damage and set flammable objects it touches on fire." }, { "name": "Evasion", "desc": "If the hellhound is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." } ], "actions": [ { "name": "Multiattack", "desc": "Lupus Diaboli makes two attacks: one with its Fiery Bite and one with its Fiery Claw." }, { "name": "Fiery Bite", "type": "Melee Weapon Attack", "hit_bonus": 14, "reach": "10 ft.", "damage": "28 (2d10 + 7) piercing + 14 (4d6) fire damage" }, { "name": "Fiery Claw", "type": "Melee Weapon Attack", "hit_bonus": 14, "reach": "5 ft.", "damage": "20 (2d8 + 7) slashing + 14 (4d6) fire damage" }, { "name": "Fiery Breath", "type": "Recharge 5-6", "desc": "Exhales fire in a 30-foot cone. DC 18 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one." }, { "name": "Hellfire Regeneration", "desc": "The hellhound regains 30 hit points at the start of its turn if it has at least 1 hit point and isn't in water. If the hellhound takes cold damage, this trait doesn't function at the start of the hellhound's next turn." } ], "legendary_actions": [ { "name": "Infernal Roar", "desc": "All creatures within 60 feet of the hellhound that can hear it must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." } ], "equipment": "Fiery mane, charred remains of its enemies, and an eternal flame burning within.", "lair_actions": [ { "name": "Shadow Embrace", "desc": "The shadows within the forest twist and writhe, creating an area of magical darkness in a 20-foot radius. The darkness lasts until initiative count 20 on the next round." } ] } }