It's like what the title says. Last game session, regardless of the map, any audio being played in game would be momentarily cut out whenever dice were rolled. I checked if the issue occurred in Google Chrome and it doesn't, but I can't move over to Chrome because Roll20 lags so much that it's unplayable on that browser - and yes I've cleared the cache on Chrome to try and fix that issue; it still lags. I've cleared my cache on Firefox and the sound issue still occurs. I don't know what else to do to try and fix this issue.