Hey everyone, i'm kinda new when it comes to dynamic lightning. I've just recently resubbed as pro and i'm struggling to understand something about dynamic lightning. <a href="https://gyazo.com/ac9f04f514c95fd937ca989591e61a0e" rel="nofollow">https://gyazo.com/ac9f04f514c95fd937ca989591e61a0e</a> In this example, Mortimer is holding a torch that emits light for 5 squares. As you can see, he can't see anymore past 5 squares. At the end of the corridor (18 squares long) there's a torch emitting light for 5 squares. If the light emitted from Mortimer and the light emitted from the torch were "touching" I understand how Mortimer could see past 5 squares, but what if they're not touching? How is it possible that Mortimer can't see the square number 7, but he can see the square number 18? It doesn't make any sense to me. Did I do something wrong, or it actually works like this? What i would like to achieve with my map is this: <a href="https://gyazo.com/7eef306ccb427194a79b9a523961e02e" rel="nofollow">https://gyazo.com/7eef306ccb427194a79b9a523961e02e</a> If the lights are colliding, then they add up and Mortimer can see his 5 squares + the squares offered by the torch on the wall... but at the same time, if the lights are not "touching" i don't want them to be able to see what's at the end of the corridor. I understand i could manually solve the issue by removing and adding lights as they progress, but i'm trying to understand if it actually works like this or if i did something wrong setting up this corridor. Thank you