Hello! Looking for help with my 5e sheet. I've received an item that increases my spell attack bonus +1 and also adds 3d6 radiant damage if I crit when casting a spell. Adding the spell attack bonus was easy, but the second part is confounding me. I'm not sure how to program that in to the item itself. The current workaround I've come up with is having to add a Damage2 entry for each spell individually with the Crit section as @{spell_attack_mod}*3d6 (the spell attack mod is included to make sure the item is equipped). This is not ideal for a few reasons: I will need to do this for all of my damage dealing spells When I don't crit my spells report out Radiant damage 0 (and when I do it says 0 + whatever the roll was). If my spell attack modifier is changed for some other reason it will affect the calculation. Very strangely, when I unequip the item the Damage2 gets deselected in the spell description, but when I re-equip the item Damage2 does not get reselected. So my ideal solution would be to program this into the mod field of the item. A secondary solution would be to program a macro that will do all of this, but I haven't done any macros and the syntax is fairly alien to me. Any help is much appreciated. Thanks!