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Token Locking

1365763938
Miranda
Sheet Author
It would be awesome if there was a way for the GM to lock a token so that its size is static and free from accidental resizing.
And would remove the annoying (and unnecessary after the game starts (excepting special cases like Enlarge Person)) resize anchors. They can really get in the way and clutter up the viewport.
+1
+1 for sure, I hate accidentally making a massive goblin in my haste. 
+1, i'm sure the players would like not having the pixy become colosal
+7 This has been suggested on the Mentor forums as well.
1365836490
Konrad J.
Pro
API Scripter
+1
While we're on the subject could we get that for things on the map/background layer too? I know I have accidentally moved my background layer a few times while doing things like moving a bed or something that the players use for a barricade then accidentally moving the whole map off the dynamic lighting framework not realizing I am still on that layer.
1365841292
Gauss
Forum Champion
Wesley, if you hit Ctrl+Z afterwards it should undo the accidental moving.  - Gauss
I just started using the program. Have not ran a session in it yet (that will be Friday) but I do not see how that is a problem with the setup work I have done so far. Is that some difficulty I should be aware of?
1366132616
Miranda
Sheet Author
Its just that sometimes you might accidentally resize something when trying to move it. Just an annoyance really.
+1 - especially handy if you are trying to move something smaller than a grid square on a lock-to-grid map. It either gets too big or disappears (when the height/width goes to 0).