I have the following macro for drinking a healing potion: &{template:default} {{name=Healing Potion}} {{ ?{Potion| Regular, Healing Potion Used: [[2d4+2]]| Greater, Greater Healing Potion Used: [[4d4+4]]| Superior, Superior Healing Potion Used: [[8d4+8]]| Supreme, Supreme Healing Potion Used: [[10d4+20]] } HP recovered }}!modbattr --charid @{selected|character_id} --silent --hp|$[[0]]!!! Im also using the Aura/Tint HealthColors script which works great, however, the one issue im seeing is if I heal with this macro, it doesnt update the token to reflect its current hps color/tint/aura. Example: token is dead with the red x on the token -> drink potion with macro -> Healthbar goes up to full, but the red x stays on the token instead of being removed and adding the green aura. If i just manually change the hp to full, it fixes itself, so im assuming its something with the macro. For some reason the token change isnt being triggered for the script to register the hp change. Anyone have any ideas with this one? Or if there is something i can add to the end of this script to trigger a "token change" for the aura script to catch it?