Bill (Do Not Kill) said: Ari M. said: So, I just migrated a campaign over to Jumpgate this evening, and I'm seeing several problems just trying to get things set up. 1) The size of the map page and the size of the map image don't correspond, even though they're both set to the exact same dimensions. The map hangs way off the edge of the page/hex grid on the right, while parts of the blank page are visible protruding from beneath the map image on the bottom. I've triple-checked the dimensions, and they match. No idea what's going on here. I'm uploading a screen grab so you can see what I'm talking about. (I recognize the above is an exceedingly large map, but it worked fine prior to the Jumpgate migration, and the system is doing the same thing to me on some smaller maps.) 2) Token tool tips aren't showing up on hovering over the icon when I'm signed in as a player. 3) Several characters randomly jumped from the sub-folders they were in back to the main journal page. 4) Some pieces of art have changed tone/darkness in the changeover. Just to amplify on and provide more data on the map problem that Ari M. reported on last week. I took some screenshots from the original vs. the ported campaign. The original map: and the original page settings vs. the same map page ported into Jumpgate (note that I intentionally left the "Apply Dominant Color" box unchecked to make it clear where the background map object actually ends).: The fun part is that the reported size of the background map object (as reported by the Advanced/Set Dimensions dialog) is identical with the page size (3520X2112) in both the original and Jumpgated campaigns. One potential clue might also be gleaned from the colored circles, which only appear on the GM layer (they mark territories which the players are not intended to be aware of). It is interesting to note that they, too, seem to maintain the same scaling relationship with the background map object between the two campaign objects. Also of note is that the map scale does more or less correspond to the 1 mi/hex in the original map, but is definitely off in the Jumpgated map. Okay so this is the same issue that Tranok also mentioned and emailed about. We know what's going on here, and basically it's that the way hex grid measurements worked in legacy was wrong, and in Jumpgate it's fixed. Of course this means maps imported into Jumpgate are showing up weird. So we're going to add a toggle so you can go back to the old behavior if you would like so your maps keep working as-is. We're working on this now.