Hi ! I've looked for a while to find a macro that can roll saving throws INCLUDING death saves without API. I found one for saving throws but it didn't included Death, so I modified it and I'm posting it here so other people can use it too. @{selected|wtype}&{template:simple} @{selected|rtype}?{Save |Strength,+[[(@{selected|strength_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_str_save}*@{selected|npc})]][STR SAVE] ]]}} {{rname=^{strength-save-u}}} {{mod=[[ [[(@{selected|strength_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_str_save}*@{selected|npc})]][STR SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|strength_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_str_save}*@{selected|npc})]][STR SAVE] ]] |Dexterity,+[[(@{selected|dexterity_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_dex_save}*@{selected|npc})]][DEX SAVE] ]]}} {{rname=^{dexterity-save-u}}} {{mod=[[ [[(@{selected|dexterity_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_dex_save}*@{selected|npc})]][DEX SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|dexterity_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_dex_save}*@{selected|npc})]][DEX SAVE] ]] |Constitution,+[[(@{selected|constitution_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_con_save}*@{selected|npc})]][CON SAVE] ]]}} {{rname=^{constitution-save-u}}} {{mod=[[ [[(@{selected|constitution_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_con_save}*@{selected|npc})]][CON SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|constitution_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_con_save}*@{selected|npc})]][CON SAVE] ]] |Intelligence,+[[(@{selected|intelligence_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_int_save}*@{selected|npc})]][INT SAVE] ]]}} {{rname=^{intelligence-save-u}}} {{mod=[[ [[(@{selected|intelligence_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_int_save}*@{selected|npc})]][INT SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|intelligence_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_int_save}*@{selected|npc})]][INT SAVE] ]] |Wisdom,+[[(@{selected|wisdom_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_wis_save}*@{selected|npc})]][WIS SAVE] ]]}} {{rname=^{wisdom-save-u}}} {{mod=[[ [[(@{selected|wisdom_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_wis_save}*@{selected|npc})]][WIS SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|wisdom_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_wis_save}*@{selected|npc})]][WIS SAVE] ]] |Charisma,+[[(@{selected|charisma_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_cha_save}*@{selected|npc})]][CHA SAVE] ]]}} {{rname=^{charisma-save-u}}} {{mod=[[ [[(@{selected|charisma_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_cha_save}*@{selected|npc})]][CHA SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|charisma_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|npc_cha_save}*@{selected|npc})]][CHA SAVE] ]] |Death,+[[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]]}} {{rname=^{death-save-u}}} {{mod=[[ [[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]] }}} {{global=@{selected|global_save_mod}}} @{selected|charname_output} Enjoy !