I am having trouble trying to get the critical hit to roll the amount of dice desired. I have an npc character sheet using the default D&D 5e sheet. Using third party rules for the npc, one of its actions does 1d10 plus 1d10 per its power level. I made its power level an attribute and it does the right amount of dice except in cases of a crit. ON HIT: 1d10 ON HIT 2:(@{power_level})d10 Description: You lash out at your foe with a whip of smoke and flame. Make a melee power attack against a target you can see up to 5 feet beyond your normal reach (typically 10 feet if you have a 5-foot reach). On a hit, the target takes 1d10 fire damage plus @{power_level}d10 fire damage. Also on a hit, the target takes persistent fire damage equal to [[3+@{power_level} ]]. Attributes: Name Current Max power_level 1 /| Is there a way to get the crits to roll right or should players just roll the crit damage when it happens?