W ell hey there folks, and a happy April to you all! This weeks we've got a good chunk of fast follow ups on the Jumpgate beta which has been receiving some awesome feedback! We appreciate everyone participating and letting us know how we can make this even better! Don't forget, if you haven't already checked it out you can do so by copying a game or making a new game and selecting Jumpgate in the checkbox. Also, feel free to send us some feedback and let us know what you think here: Jumpgate Beta for Pro Users Apr 2, 2024 Roll20 Tabletop Jumpgate Beta Custom token marker sets including Marketplace sets should be working now. Note that if you previously applied a custom token marker to a token, you may have to add/remove at least one to get them to show up. "Is Drawing" objects should no longer snap to the grid when resizing/rotating them. We pushed out some performance improvements to drawings that should make them more performant in general. Mod Scripts that rely on the selected token information to function should now be working properly. The @{target} macros/rolls should now be working properly. Initiative rolling (i.e. pressing the "roll initiative button" on a character sheet) should now be properly adding the token to the turn order. Apr 4, 2024 Roll20 Tabletop Jumpgate Beta We fixed a bug where radial menus and token actions were displaying for the wrong tokens. A lot of you have reported this, and apologies for how long it took us to figure out why this is happening since I know it was disruptive for your games. But hopefully this should be fixed now! When moving an object on the Map Layer, there will no longer be a "ghost image" left behind, to match the behavior on production and also make it easier to align things to the grid. Toggling Daylight Mode in the Fog of War UI will now correctly update it in Page Settings as well. Auras were broken when using non-integer radius settings (e.g. "0.63") -- this should be fixed now. We've improved our handling of pinch to zoom on touch devices (e.g. iPad) so you shouldn't accidentally move objects around while zooming. Please check the Change Log for up-to-date information on releases.