Hi there! Thanks for taking the time to read through this post. ABOUT ME: I am an experienced DM of 10 years now, and I've run multiple paid campaigns. I'm an avid fan of TTRPGs and have a particularly soft spot in my heart for D&D 5E and Call of Cthulhu 7E. I try to foster a healthy environment at my tables where players can have a fun and goofy time, but still be able to stay engaged and serious when the time calls for it. I have run several games for beginners and experienced players alike, so whether you are just starting or are a veteran player, rest assured I will be more than happy to work with you! I am very experienced with the 5E ruleset and adjudicating it, but I am quite the avid homebrewer myself. Beyond preferring the rule of cool, or the "You can certainly try." approach, I also enjoy it when players come up with unique ideas and concepts that we can work together to bring to life. I normally run with some homebrew rules, but those change on a case-to-case basis depending on the setting of the campaign and the overall vibe of the group. I often create my own maps, to provide more tailored experiences for each table. Music and ambient sound is something I like to use to promote engagement and immersion as well. GAME INFO: We will be using Roll20 to facilitate the actual game and campaign. But I do allow people to use DNDBeyond, Dicecloud, or other sheets if that is their preference, so long as dice are rolled on the actual Roll20 game. All communication will be handled on Discord where we will be playing on a server. PLAYERS: I'm looking for 4 more players to start the game, to a maximum of 6! PRICING: Payment will be settled through PayPal weekly or monthly. Each session will cost 20USD. CHARACTER CREATION: Heroic Point Buy (33 points to distribute instead of 27, use this link - <a href="https://chicken-dinner.com/5e/5e-point-buy.html" rel="nofollow">https://chicken-dinner.com/5e/5e-point-buy.html</a> - and set the available points in Custom Rules to 33.) Starting Equipment Restricted Races: Anything with a natural flying speed, Human Variant Free Feat at 1st Level Starting Level: 2nd level Magic Items: Your choice of 1 common magic item. (Please run these by me first. I don't really mind the items you pick, but it would be preferable for them to make sense narratively.) Restricted Alignment: None, just try not to run against the party. Anything else: Run any questions you may have by me. UA/Homebrew Content: Yes, just run it through me first. HP: Your choice of Rolled or Average. (We re-roll 1s and 2s.) Tasha's Cauldron of Everything rules are applicable. ADVENTURE HOOK Drakkenheim: Of Monsters and Men In the once-great city of Drakkenheim, now reduced to rubble and ruin, echoes of its past glory resound far and wide throughout the lands. Well-known already are the common draws of adventure, profit, danger, and perhaps even the occasional claim to the throne. Regardless, the city draws adventurers from all across the realms, allured and enamored by tales of ancient magic, hidden treasures, and forgotten artifacts of immense power. Recently, however, rumor have been swirling of a newly discovered entrance to an uncharted section of the city; one said to be deeper and more perilous than any before. This new area, coined as the Shrouded Depths, is rumored to house something that people have been calling the Heart of Drakkenheim. However, no one truly knows what it is. Could it be an ancient artifact of untold power, something long lost in the cataclysm that befell the city? An unimaginably large deposit of precious delirium? Or could it be something borne before the great tragedy that turned Drakkenheim into the ruins that it is today? Whatever the case, you are each drawn to the city for one reason or another after you catch wind of these rumors. You and many others like you, find yourselves united by a common goal – to delve into the city of Drakkenheim. But first, you must get there. So you find yourselves in a rattling cart, hired by a trader by the name of Eren Marlowe to escort him and his goods the Village of Emberwood, the closest settlement to the ruined city, which is in dire need of supplies. With nothing but the bags on your back, the coins in your pockets, and your head squarely on your shoulders, you embark on the first leg of your journey. Leaving from the city of Liberio, you trek northward. Travelers pass you by and those that stop to converse speak in hushed tones about disappearing caravans, wild beasts, and bandits on the road between the City of Leuchten and the City of Geldstadt, so you collectively make the decision to take the side road towards the town of Tierhaven. As you draw upon the last few miles to Tierhaven, you encounter a harrowing scene - a recently ravaged caravan, eerily similar to your own, its guards and horses nowhere in sight. The draft horses drawing your carts suddenly become skittish and nervous. Screeches echo in these dreadful woods. Things go bump in the night. Your eyes scan the surroundings, searching for the source. It seems getting to Drakkenheim will not be as simple as you thought. Listing Link: <a href="https://app.roll20.net/lfg/listing/398347/rats-drakkenheim-of-monsters-and-men-wednesday-5pm-8pm-pst" rel="nofollow">https://app.roll20.net/lfg/listing/398347/rats-drakkenheim-of-monsters-and-men-wednesday-5pm-8pm-pst</a>
- Roll20 Disclaimer: This game will require payment to gamemaster of $20 per player per session paid through PayPal to participate. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.