Recently in my games (since about early Mar 2024), The first character on each map that tries to update a tokens Bar 1 value has the value get messed up. We typically use Bar 1 for HP on tokens. Sometimes it makes the tokens HP value negative, or sometime it just deletes the tokens total HP, it seems almost randomly creates an outcome. More Info From group observation this error seems to happen to the first person after each new map change that tries to update their tokens HP The exact error varies. For example if we have a character with 60HP who takes 20 damage. Bar 1 had a value of 60/60, and we now want it to show 40/60 We enter the new current HP value 40 on the green Bar 1 indicator. In this case we might get the following values 40/0, -40/60, 20/60, 0/40, 20/20 their appears to be no rhyme or reason You might argue that we should be using calc functions, just enter -20 into Bar 1, and it will do the subtraction for you, But that one consistently get us -20/60.