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5e char sheet not calculating SOME spell save DC's correctly

Hello, As the title suggests, I am having issues where some spells REFUSE to display the correct spell save DC despite many different attempts at various fixes seen from other posts that have been having the same issue for YEARS... I have a lvl 4 Celestial Warlock w/ an 18Cha and +1 rod of the pact keeper so her spell dc is 15.  On the char sheet Sacred Flame is properly displaying DC15 but Hellish Rebuke is using DC14 and NONE of the various tricks online is working to correct it!  I've quadruple verified that it is using the correct DC, and would REALLY rather not have to use the "flat" DC and fix it every time something would change my spell DC, especially when it seems to work fine for Sacred Flame! I've also had this issue when helping friends in other games as well, so it is not specific to just this toon, but I am beyond fed up after seeing just how long this issue seems to be existing!  Could maybe the devs stop changing cosmetic UI things and maybe get the underlying code to stop being obnoxious please!
As a further update - even if i *wanted* to use the FLAT option - it simply defaults immediately back to SPELL and then doesn't even display that properly! No matter what I seem to try, the char sheet refuses to honor her +1 rod!
1717278331
Gauss
Forum Champion
Hi Rebecca R.,  Could you please screenshot where you are seeing the incorrect DC? There are multiple places it might be. 
Another update - I've turned off all of my adblockers *just* to verify and the only change is now I'm assaulted by a horrible number of ads and my spell DC's are STILL uneven!  Thank goodness it is a spell I won't use as often as Sacred Flame, but I would REALLY like a consistent fix for this as there are casters in other games I play in who are also plagued by this problem but are not nearly as savvy with Roll20 as I am and are far less likely to remember each game which spells need to be verbally 'fixed' every.single.cast!
See above - the spell page has my DC calculated correctly, the spell attacks shows Sacred Flame correctly using the DC15 and Hellish Rebuke (reskinned in name to Celestial for flavor) using DC14, and expanded details to show they are both using the same settings.
I am NOT a n00b - I am finally so exasperated after seeing posts going back to 2017 complaining about this very issue that I am posting myself to revive the issue in the (probably vain) attempt to see SOMETHING done about it! 
1717279877

Edited 1717279959
Gauss
Forum Champion
I did not state you were, but before I figure out a solution for you I must know where the problem is. :) Please perform the following steps:  1) On the spell page click the cog to edit the spell 2) Switch the "Output" to "Attack" 3) In "Spell Attack" leave it as "None" 4) In "Damage" put "2d10" 5) In "Type" put "Fire" 6) In "Saving Throw" put "Dex" 7) In "Effect" put "Half Damage" 8) If there is a higher level cast damage please fill in that line too (the higher level section was cut off in your image) 9) Close the edit.  There should now be an attack that has the correct DC. You should be able to delete the incorrect DC version.  I think what happened is you manually set up the attack rather than going through the spell to do so. The "Spell" option in attacks does not pull from your spell DC but instead recalculates everything and does not know about the magic items. It should, but it doesn't.  If you would rather use your manually derived version I suggest setting the DC to "FLAT" and manually inputting the value. But, you will need to change it when your spell DC changes.  As a note, if your intent is to contact the Devs about this issue I suggest using the Help Center as the Bug Report Forum is primarily for users helping users.  With that said, I don't think this sheet is going to be fixed as the Devs are working on a new D&D 5e by Roll20 sheet using the new Beacon character sheet base. 
1717282004

Edited 1717282068
Gauss said: I did not state you were, but before I figure out a solution for you I must know where the problem is. :) Please perform the following steps:  1) On the spell page click the cog to edit the spell 2) Switch the "Output" to "Attack" 3) In "Spell Attack" leave it as "None" 4) In "Damage" put "2d10" 5) In "Type" put "Fire" 6) In "Saving Throw" put "Dex" 7) In "Effect" put "Half Damage" 8) If there is a higher level cast damage please fill in that line too (the higher level section was cut off in your image) 9) Close the edit.  There should now be an attack that has the correct DC. You should be able to delete the incorrect DC version.  I think what happened is you manually set up the attack rather than going through the spell to do so. The "Spell" option in attacks does not pull from your spell DC but instead recalculates everything and does not know about the magic items. It should, but it doesn't.  If you would rather use your manually derived version I suggest setting the DC to "FLAT" and manually inputting the value. But, you will need to change it when your spell DC changes.  As a note, if your intent is to contact the Devs about this issue I suggest using the Help Center as the Bug Report Forum is primarily for users helping users.  With that said, I don't think this sheet is going to be fixed as the Devs are working on a new D&D 5e by Roll20 sheet using the new Beacon character sheet base.  I actually tried this first and even on retrying it, the DC *still* is DC14 instead of DC 15. :( Also as I already mentioned - if I attempt to use the FLAT it defaults to DC10 despite putting 15 in the field.
1717282607
Gauss
Forum Champion
Would you mind sending me an invite? I might be able to correct this. 
1717283681

Edited 1717283714
Nah, I appreciate the offer - but my partner and our BFF are even more well versed than myself (w/ Roll20 and it's 'nuances' and haven't had any luck (BFF is pro member since the early days), i was just hoping for any extra insight after seeing how long people have been reporting the issue online in various forums (including these). Wish there was more support for the current sheets rather than just having to wait on the 'new' rollout tho...
1717286456

Edited 1717286492
Gauss
Forum Champion
Well, it is what I am here for (part of the reason the Devs gave me the FC tag). Let me know if you change your mind.