Nuk, I found the answer. The traps and haunts are described in the Chat-output when you roll the MACRO that is associated with that Room/Location. To understand this most easily --- go into Journals tab above chat > Handouts > open a Handout called "Macros and Rollable Tables" that came with the product. This handout contains an Index or List of all the times you'll need to roll a Macro button. It happens about 20 times throughout the AP, and roughly 3+ of those are Traps and 3+ of them are haunts. The other macros have different types of information that's just-as-useful and you'll need them as you progress through the AP. The handout is indexed in-order of the AP, and tells you which macro is needed in which chapter. To actually roll the macros -- go to the Collection tab above chat > look under MACROS > you can press the little 20-sided dice icon next to each Macro to roll it into Chat. Now flip to your chat and read the output. There is the trap-or-haunt description. Campaign Survey report: 86 characters with total 59365 attributes 12 pages, 10 have dynamic lighting 360 graphic objects 184 handouts 20 macros 3 rollable tables 0 jukebox tracks