In the aftermath of the Incarnate's invasion, the Mile High City has seen some high profile visitors. Famous heroes, renowned scientists, and some with less-than-noble agendas have all come to sift through the rubble to unlock the secrets of the master villain's technology. As Denver works to rebuild, the local government wrestles for autonomy from state, federal, and even global interests. There's no lack of opportunists looking to take advantage of the chaos and destruction, to exploit the city and her people for personal gain. Heroes, new and old, are most certainly welcome as the city struggles to recover a sense of identity, independence, and safety.
This is an ongoing, character-driven, sandbox style of campaign. Players will take on the roles of superheroes in a city ravaged by an extra-dimensional invasion, exploring their own motivations and backgrounds while trying to help the people of Denver, Colorado, return to a normal existence. We will be using HERO System, 5th Edition, Revised rules with 350 point characters as the basis. <a href="https://app.roll20.net/lfg/listing/392574/the-divide-mile-high-meltdown-a-hero-system-slash-champions-campaign" rel="nofollow">https://app.roll20.net/lfg/listing/392574/the-divide-mile-high-meltdown-a-hero-system-slash-champions-campaign</a> This game will require payment to the Game Master at a rate of $20 per bi-weekly session through the GM’s startplaying.games account. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.