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July 2024 Roll20 Reserve | Wild Magic Surge Animated Tokens

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Edited 1719931931
Bianca
Roll20 Team
For this month's Roll20 Reserve selection, we’re thrilled to offer Pro Subscribers over 200 animated effects for fantasy and cyberpunk settings from Wild Magic Surge !&nbsp; The Reserve pack includes:&nbsp; Animated Fire - Atmospheric Overlays Animated Modern/Cyberpunk Tokens Animated Portal Tokens Animated Spells One Animated Spiritual Weapons How to Claim Navigate to <a href="https://roll20.net/reserve" rel="nofollow">https://roll20.net/reserve</a> and click "Claim Now" Accessing Your Content After claiming, you will see a pop-up window verifying your claim. Because the bundle contains Art Packs (no Module/Addon), you don’t need to use the Create Game button on the pop-up. The maps will be available in your library, accessible in the "My Marketplace Items" and under the Premium Assets section of the Art Library in the VTT.
1719936439
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Assuming I have searched out the right ones (there are a lot of similar pack names), you should be able to preview them at these links: Animated Fire - Atmospheric Overlays Animated Modern/Cyberpunk Tokens Animated Portal Tokens Animated Spells One Animated Spiritual Weapons Remember, once claimed, they will be in the Marketplace Items of your Art Library.
They're also linked on the List of Roll20 Reserve Items wiki . :)&nbsp;
1719940792
Gold
Forum Champion
Something I noticed and looked-into, The publisher's name ™ &nbsp;is "Wild Magic Surge".&nbsp; The animated spells are for regular magic spells. Doesn't need to be wild magic surges (in game terms) for these to work and apply.&nbsp; I think that's a confusing naming scheme. Of course the creator can choose whatever company name or title that they want. It is like a company called Chocolate Ice Cream. "Yes, what flavor of Chocolate Ice Cream™ would you like?" So don't worry if you don't have any Wild Magic zones in your game. These still work.&nbsp;
Is there any way to use these animated tokens with the SpawnDefaultToken API script?
1720034536
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
You would probably need to download and re-upload the image so that exists in your own game. The API cannot (currently) create images on the tabletop using marketplace images.
I have not figured out a way to download them.
1720050614
David M.
Pro
API Scripter
Note that token animations and mod scripts have never played nicely together. Unless this has been fixed, it's highly probable that the animation won't play or will play once and stop. Just a warning before spending a lot of time downloading/uploading a zillion files. Maybe try one first.
Thanks David, I'll re-focus my energy else-where.
Can we please get a better way to find these reserve offerings? Like can Roll20 add a "Roll20 Reserve" folder in the Premium Assets? Also I tried several searches and cannot find the animated spiritual weapons anywhere. There just needs to be an easier way too add them and find them.
1720115530

Edited 1720115669
Gold
Forum Champion
DM Deadman said: Can we please get a better way to find these reserve offerings? Like can Roll20 add a "Roll20 Reserve" folder in the Premium Assets? Also I tried several searches and cannot find the animated spiritual weapons anywhere. There just needs to be an easier way too add them and find them. Heads up Roll20 --- there seems to be some naming / tagging problem with the set, Animated Spiritual Weapons - One.&nbsp; DM Deadman is correct. I researched into DM Deadman's issue and confirmed the same behavior. These "Spiritual Weapons" don't come-up for any of the regular search terms, such as "Wild Magic Surge" (this search term brings up all the other sets), the title of the publisher, or the title of the set. Even a search for " Animated Spiritual Weapons - One" does not bring this set up. Even though it DOES bring up other sets such as Animated Spiritual Weapons Two and Animated Spiritual Weapons Three.&nbsp; To me that indicates there could be a listing problem with Animated Spiritual Weapons - One.&nbsp; Maybe some fields are not properly filled, or typo'd, in its Marketplace listing back-end? Maybe its tags are not filled in properly?&nbsp; It IS accessible by going under your (+)Library (+)Premium Assets and scroll down to the ones that start with the word "Animated", so the set exists and is granted when you Claim the Reserve Reward.&nbsp;
The easiest way to access the sub-items in the Reserve Bundle, since they are Token Packs, is through the "Marketplace Purchases" section of your library in-game. See below, I have verified that the Animated Spiritual Weapons pack is available.&nbsp; Hope that helps.&nbsp;
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Edited 1720131592
Gauss
Forum Champion
Hi folks,&nbsp; To add to Jayme's response, if you are not searching (nothing in the search box) and you go to Marketplace Purchases you can find them by scrolling through the list.&nbsp; However, if you are searching then what you need to do is select "Everything" from the drop down menu, then put the search term " Animated Spiritual Weapons" (without quotes) in the search.&nbsp; That drop-down menu can restrict things, even if they shouldn't. Here is an image of my search.&nbsp;
Hultz (Keeper of Secrets) said: Is there any way to use these animated tokens with the SpawnDefaultToken API script? I would be highly interested in that too, if someone figures out a way please let me know
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Edited 1720216053
Is there any way to use these animated tokens with the SpawnDefaultToken API script? These are marketplace assets and mods cannot set tokens with those at the moment. The new MOD sandbox has functions to create tokens based on marketplace assets. There is no committed timeline for that upgrade to come out of beta and replace the current sandbox, but i hope it will be possible soon (and then the developer has to have time to program it).
Hultz (Keeper of Secrets) said: Is there any way to use these animated tokens with the SpawnDefaultToken API script? I've been using this as an example for my token creation and I don't think animations have ever worked.&nbsp; Is this spawndefaulttoken script better?&nbsp; Looking forward to using animated tokens one day. if (msg.content.indexOf("!darkness")==0) &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; { &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; createObj("graphic",{ &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; left:tok.get("left")+70, &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; top:tok.get("top"), &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; height:420, &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; width:420, &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; pageid:tok.get("pageid"), &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; layer:"objects", &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; imgsrc:"<a href="https://s3.amazonaws.com/files.d20.io/images/367562335/-7koCCjjdB4RtYBZ3dWd5g/thumb.png?16999061855" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/367562335/-7koCCjjdB4RtYBZ3dWd5g/thumb.png?16999061855</a>", &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; name:tok.get("name") + "Darkness", &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; aura1_radius:0, &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; aura1_color:"#ff9900", &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; controlledby:playerlist, &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; showplayers_aura1:true &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }); &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; spawnFx(tok.get("left")+70,tok.get("top"),"burst-smoke",tok.get("pageid")); &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; }
1720432868
David M.
Pro
API Scripter
No, it's an ongoing issue with the interaction of createObj with animations.&nbsp; Nonetheless, I really enjoyed this month's Reserve offering! Drag and drop works fine, so I just prepped a select few on the map and gm layers in my last session for a little extra visual boost. Using a handful of stretched out atmospheric smoke tokens on the map layer added a very cool effect for a "shadowy mirror realm" section of a boss lair. These came in just in time for the end of a several month's long story arc!&nbsp;&nbsp;
1720450665
Keith
Pro
Marketplace Creator
Gold said: DM Deadman said: Can we please get a better way to find these reserve offerings? Like can Roll20 add a "Roll20 Reserve" folder in the Premium Assets? Also I tried several searches and cannot find the animated spiritual weapons anywhere. There just needs to be an easier way too add them and find them. Heads up Roll20 --- there seems to be some naming / tagging problem with the set, Animated Spiritual Weapons - One.&nbsp; DM Deadman is correct. I researched into DM Deadman's issue and confirmed the same behavior. These "Spiritual Weapons" don't come-up for any of the regular search terms, such as "Wild Magic Surge" (this search term brings up all the other sets), the title of the publisher, or the title of the set. Even a search for " Animated Spiritual Weapons - One" does not bring this set up. Even though it DOES bring up other sets such as Animated Spiritual Weapons Two and Animated Spiritual Weapons Three.&nbsp; To me that indicates there could be a listing problem with Animated Spiritual Weapons - One.&nbsp; Maybe some fields are not properly filled, or typo'd, in its Marketplace listing back-end? Maybe its tags are not filled in properly?&nbsp; It IS accessible by going under your (+)Library (+)Premium Assets and scroll down to the ones that start with the word "Animated", so the set exists and is granted when you Claim the Reserve Reward.&nbsp; This goes back to an issue that was introduced years ago when the new marketplace was brought online.&nbsp; When searching, a token's name is not included in the search.&nbsp; It will only search on the set name, or tags.&nbsp; If you have a token called 'Orc_with_axe' and search for 'axe', it will not find it. Been around since I first complained about it. <a href="https://app.roll20.net/forum/post/6248024/search-results-on-marketplace-and-in-library" rel="nofollow">https://app.roll20.net/forum/post/6248024/search-results-on-marketplace-and-in-library</a>