The troubled border between the Militocracy of Korak and the hobgoblin nation of Norgra-Krangrel has grown quiet. Too quiet. War looms on the horizon and the commanders in Korem need information about what the Krangi are planning. A small, mobile group can accomplish tasks a heavily armoured force cannot. Will you venture behind enemy lines before they're even drawn? Can your wits, skill, and luck keep you alive long enough to discover the hobgoblins' plan? This is a game of Hackmaster 5E with character creation taking place during the first session. New players welcome and encouraged! <a href="" rel="nofollow"></a> This game will require payment to the Game Master at a rate of $20 per bi-weekly session through the GM’s account. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.