Hello! I am confused over the use of Dynamic Lighting for a campaign I've been making. Basically, I have dynamic lighting turned on for this map. It's a pretty open area, with the characters walking around outside, expected to head into two large buildings. Problem is, these buildings are very far from the player. They can see everything around themselves, including these buildings even though they have a vision of 30 feet on their character token! The player can also partially see some stuff inside of these buildings. Any light/torch I put on the map does not affect player vision at all! I cross checked my previous campaigns, and this was not an issue with them. What am I doing wrong?