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5e Character Sheets changing mid game

Normal 0 false false false EN-GB X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0cm; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri",sans-serif; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-font-kerning:1.0pt; mso-ligatures:standardcontextual; mso-fareast-language:EN-US;} Had this happen to two separate players in the same game. Basically, for one of them, the damage of their javelin keeps changing to an incorrect value (2+6, instead of 1d6+4) and the other has had to manually change their eldritch blast to add their Charisma mod. Basically just wanted to see if anyone else is having this issue, or if anyone knows what may be causing it. We're not signing out, no internet connection interruption, not reloading the pages... nothing. It just keeps changing in the middle of the game.
1723587325

Edited 1723587357
Gauss
Forum Champion
Hi AJ C.,  The Javelin issue is a known bug of the D&D 5e by Roll20 sheet caused by a corrupted Javelin equipment entry.  To remedy this issue permanently go to the Javelin equipment entry. Hover over the weight area and click the little bubble that appears. Turn off the "attack" checkmark.  Then add an attack to your attack section and set it up for the Javelin.  For the Eldritch Blast a similar issue is happening, although it is not a bug. The Eldritch Blast attack is being defined by the spell. I am guessing you are editing the attack, not the spell.  To fix that edit the spell to add the charisma mod, not the attack. In the spell checkmark the "Add Ability Mod to Damage or Healing" box.