Hey everyone! This week we've got a lot of updates for the D&D 2024 Beta Character Sheet & Builder including some quality of life changes (like drag and drops spells now being supported) as well as some fixes for a few issues as well. You will also find that the beta for Page Folders has officially ended and is now the permanent option for both legacy and jumpgate games. We are are still looking at and working on feedback and issues that are reported to us. If you happen to encounter any problems, please let our support team know at Roll20.net/help ! August 12, 2024 Updates & Bug Fixes for the D&D 2024 Beta Character Sheet & Builder: You can now drag & drop spells onto your character sheet from the compendium, this will populate the spell details, any relevant attacks, and damage if applicable! Fixed a bug where current HP was being set to 0 after creating a character via the Character Builder August 14, 2024 Roll20 Virtual Tabletop: Page Folders and Party Toolbox features have replaced the classic Page Toolbar in all campaigns! Roll20 Tabletop Jumpgate Beta Improved text legibility for Token bars and Token name plates generally, and upon zoom Token markers now scale with cell width Solved a major cause of images appearing invisible when dragging images "from the web" onto the VTT Fixed issue preventing nameplates of copied tokens from properly resizing Fixed issue where switching to another page while previous page was still loading caused both maps to load Modest improvements to page load and page switch performance August 15, 2024 Updates & Bug Fixes for the D&D 2024 Beta Character Sheet & Builder: Added the ability to add another ability bonus to your Armor Class and ability to change Dexterity in the Armor Class calculation to an ability of your choosing Fixed a bug where total weight was being displayed incorrectly when greater than 1,000lbs Fixed a bug where avatars were not immediately updating when they were changed in Roll20 Characters Updated the layout for the Saving Throw’s Modal When creating a new attack, you now have the ability to create a new damage for the attack as opposed to having to create the attack first then editing the attack to add damage for it Please check the Change Log for up-to-date information on releases.