Hi all, I am in the later stages of developing my character sheet, but I am realizing that I will need to go back and re-do some fields that I have put as "readonly", but will once in a while need adjusting when the character levels up...but I need to impose an upper limit to how high the player can adjust this Stat... So how do I use one Input to set-up the MAX limit of a group of stats that the players allocate? For Example, if I was using the GURPS system where a variable amount of points is used to determine the games "level of play"...how would I set up the input that would be used as a reliable pool the player can use to allocate those points on their character sheet?