Weird War II is a variant of 3rd edition D&D that blends sci fi, magic/fantasy, and horror into an alternate WWII setting. We meet every other Sunday 7pm ET - next session is  ~Sept. 8~ . The game is on Roll 20 and discord. We need  ~1-2~  more players. Experience with 3rd edition is helpful but not necessary. The players are a mixed group of Allied paratroopers and Rangers in the immediate aftermath of D-Day in an alternate history (June 19 vs historical June 6). They have landed and assaulted a nebelwerfer rocket artillery battery and took several prisoners. However, some of the dead Germans began to fight again (using rifles). The players killed the monsters before blowing the guns and retreating to a nearby rally point with prisoners in tow. Other missions have included fighting a Nazi wizard in a cemetery, blowing up a secret weapons facility (V3 guns), and recovering the Bayeux Tapestry from the same Nazi wizard. They also have a jeep haunted by the spirit of General George Patton (KIA). We have two fighters/grunt (a sniper/marksman and a BAR gunner), a squad NCO, and a French resistance fighter/spy. Grunt is the basic character class with many specialties (engineering, radio, mechanic, etc.). They have an NPC medic and a supporting NPC officer ("Mad Jack" Churchill). Best way to connect is to send me a message.