Hollow Victory 5e/One DND Modules : Rise of Tiamat, Grim Hollow Time : Sundays, 2-8pm PDT Tone : HIGH Roleplay, Grim Dark Adventure, Grand Campaign Requirements : LGBTQ+ Friendly, Roll20 account, working microphone, 18+ age, must be open to a voice conducted interview, good alignment only (Be warned this game features variant mechanics that make combat slightly more dangerous. ) Brief Summary : In the grim dark world of Etharis the gods are dead or missing; the land they abandoned now ravaged by abominations, vampires and demonic beings. Worse is the zealous country of the Castinellan Provinces, seeking to wipe out all magic from the land in the name of the celestial being they worship, Empyreus. The agents of the Lady of Fire, one of many lost gods, known only by the symbol of a five headed dragon, entreat the party to help them. The whole world is slowly becoming the target of Empyreus zealots and a growing concern for everyone. If left unchecked, the Castilnellans would use unspeakable magic to raise Empyreus into a god. The only god. To help prevent this is to fight dragons, demons and politics. However, this world is not so easy to wander or fix; Famine, death and horrible curses are spreading across the land. To be Heroes in Etharis is to know you don't always win. The 'right thing' is seldom clear and the concepts of good and evil are rarely black and white. Will the heroes win and help save the world, or will their victory end up as bleak and hollow as before?