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Aura/Tint HealthColors v 1.61 Only Using White FX

Teammates, I have been using Aura/Tint HealthColors on my jumpgate game. When I loaded up after the new FX tool went live, the API created a defaulthurt/heal FX as custom FX in the tool, which I assume it then uses to apply heal/damage effects on the tokens. However, the FX are all white. When I attempt to change the colors I can change them in the FX tool, but when damage is applied to tokens it remains white. Anyone know what is happening? When generated both new FX have color codes of 0,0,0,0.  Please let me know what you all need to help me diagnose/troubleshoot the issue.
Bump! I have the exact same issue
Zapflod said: Bump! I have the exact same issue Thank you kindly. 
Ditto