Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:8.0pt; mso-para-margin-left:0in; line-height:107%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Aptos",sans-serif; mso-ascii-font-family:Aptos; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Aptos; mso-hansi-theme-font:minor-latin; mso-font-kerning:1.0pt; mso-ligatures:standardcontextual;} You have come to a continent ravaged by war with civilizations devastated by arcane powers and time. Coming from a society where the use of magic is frowned upon and even criminalized, where certain religious practices were forbidden, this land represents a chance for you to explore new horizons without such restrictions. This campaign features periods of high exploration and challenging situations, combined with dungeon delving and discovery of events from the past.   Join a Forge Doman Goliath Cleric, a Beast Master Tabaxi Ranger, a Sharar’kai Rogue Assassin, and a Gnome Artillerist Artificer/WIzard as they explore the vast wilderness while currently on the search for the missing Goliath grandson of the Cleric.   In this campaign, you will: ·          Explore a world of lost civilizations and ruins. ·          Discover people who survived the desolation caused by the Calamity. ·          Find rare magics which are currently forbidden in the Dawn City ·          Collect the treasures remaining from past civilizations. ·          Help to grow the presence of civilization on the continent. ·          Promote either peaceful relationships or antagonistic responses from the people you meet. ·          Discover ancient secrets which have been forbidden in the Dawn City. ·            This is a sandbox style game set in Critical Role's Exandria, created by Matt Mercer.   The time is the year 314 PD and Gwessar (which would one day be renamed Tal'Dorei) has been rediscovered only a few short years previous. No prior knowledge of Critical Role, Exandria, or Tal'Dorei is required to enjoy and participate in this campaign. Beginners welcome. The game play is on Roll20 VTT. Voice, text, and discussion over dedicated Discord server.   Next session is scheduled for Tuesday, September 3rd at 7 PM.   The price is $25 for a 3-hour session payable through startplaying.games.com.         Game Listing and Sign-up link My bio and reviews LFP listing on Roll20     This game will require payment to the Game Master at a rate of $25 per session payable through startplaying.gomes.com.   Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.