First of all, sorry for the english guys, i'm brasiliam. So, i want to know if i can use if else in my rolls. I'm doing a pokémon sessions and this will help me a lot. I not good programming, but i can understand something. Now i'm using this roll for a tackle: " &{template:default} {{name=Investida Scorbunny}} {{Acerto = 100%}} {{Acerto Seguido= 100%}} {{Investida= [[[floor(1d10/2) + 4 +@{Ataque}]]]}} {{Tipo = Normal}} {{Descrição = Golpe Únicamente de Dano}}". But every crit or something that changes the attack i'm making manually and mentally. What i want to do is use if else to change the final result like: if (rolldice == 10) { result final*1.5 } else { result final only }. Is there a possibility to do that? I can use API's. Thank you very much for the atention.