TheMarkus1204 said: The question is, do you WANT your Players to see every door there is in the Dungeon even if they have not explored that portion of the map or not... (Of course no secret doors as those should be Invisible to players) I believe the difference is that in Classic, if any part of the door is seen the whole icon is displayed, not just the line of sight portion. Doors which are wholly obscured do not display at all. I.e. you do not see every door in the dungeon, just a clear view of any door you can at least partially see. I can understand the desire for a non-ambiguous signal that a door exists at a given point. But it's not an argument I have strong feelings about.