Hi there, My player is playing a custom subclass of warlock that allows for transformations similar to wild shape. For this I followed a tutorial i found here to use TokenMod to change which sheet the token represented along with HP and such. This worked great for the player as is. The problem I am having and think it would be useful to know given the changes they made to how wild shape works in the 2024 edition, you keep your hp but add temporary hp on top. My question is simply, is it possible to use tokenmod to change the sheet the token represents in terms of changing the tokens AC, speed, etc. while keeping the base hp of the original sheet and keeping the original sheet hp updated. I can do this simply by removing the linking of hp between sheets but when transformed back it does not update the sheet to the new hp. Any help would be appreciated, thank you RPG