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Token Movement

I think you should give a radius for tokens and this radius allows them to wander in that given radius. It would give more dynamic tokens I think and it can just be turned off for combat uses. 
1729959102
Gold
Forum Champion
Is your idea similar to the "idle motion" in video games? Where the sprite is sort-of swaying back-and-forth in a limited space, when they are basically stationary 
I am reading it as maybe a pathway for tokens to "walk" within a set range automatically without the GM moving the tokens manually.  Would be good for say heists or prison escapes, or anything with guards or hostile npc's in general (so PC's could plan a escape based on timing), but I feel that is outside the scope of roll20 coding... but not a coder myself so I could be wrong!
1732605746
[Deleted]
Pro
Marketplace Creator
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