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Add a specific bonus to ability call

Thanks to whoever reads this. I want to know if, or how, I can add a flat bonus to my ability call inside a macro. The reason is that the bonus will only be active during specific circumstances, otherwise I will use the default. Example: I want a macro that gives a +3 bonus to Acrobatics, but I only use it when doing a backflip and no other stunt or application. In my head, the logic works like: %{CharacterName|AcrobaticsCheck}+3 Best regards.
1730572991

Edited 1730573197
Yeah, that's exactly how it works, as long as it's in an inline roll. So if you just want the number displayed, write it as [[ %{CharacterName|AcrobaticsCheck}+3]] (if "AcrobaticsCheck" is an ability that outputs a number). If the ability has a more complex output (such as a template), you'll have modify the ability itself, or possibly overwrite a template row.
>a template Thank you so much for this hint! That was exactly the problem - so I found the template. Inside contained the actually ability references, and now I can write my macro properly.