The Exodus of Sol Disclaimer: This campaign is entirely homebrewed, offering a unique and custom experience within a sci-fi adventure setting. All classes, races, and lore have been specifically tailored for this universe. Embark on an exhilarating galaxy-spanning adventure where the whispers of an ancient, vanished race stir the cosmos, and new powers rise to seize the void. As the Sol system races venture into uncharted territories, they will encounter mysteries, dangers, and untold treasures that await only the bold and daring. The Story: In what seemed like the blink of an eye, the extinction of a Primordial race reshaped the galaxy. The rise of a new, more adaptable species—could they have been the cause of this downfall? Once the undisputed Apex predators, the ancient Axtromians fought desperately to retain their dominance. But the newcomers were formidable: their skin absorbed heat and converted it into energy, their eyes pierced both light and shadow, and their immune systems adapted with alarming speed. The Sickness spread like wildfire, hitching rides on every form of transport, with no cure in sight. Overwhelmed and desperate, the Axtromians fled to the galaxy's far reaches, surrendering their supremacy and vanishing into the void. They waited, hoping for a future where they might evolve and reclaim their lost glory. Millennia later, the Humans arrived. With mastery over interplanetary travel, Humans, alongside newly discovered species, began to colonize the stars. Democracies formed, species united, and coalitions rose to power. The Sol system races—Humans, Martians, and Plutons—established trade posts and colonies, pushing their ambitions to the farthest corners of the galaxy. Colony ships set course for distant systems like TRAPPIST-1, driven by a mission to expand the Sol system empire and perhaps discover remnants of those ancient Axtromians. Among these explorers, the SPS Jupiter ventures into the great unknown. Its crew is fueled by the promise of adventure and the thrill of discovery, but they are also prepared for conflict, aware that in the vast expanse of space, danger lurks in every shadow... and the ghosts of the past may not be as extinct as they seem. However, we do not start our story on the Jupiter. All players will star on a space station orbiting Saturn. No more slots for the Jupiter are available but something pulls the PC's on board. Playable Races: Humans: Adaptable and resourceful, Humans are the pioneers of interplanetary colonization. Their ingenuity and determination drive them to explore and conquer new frontiers. Race Traits- +1 to any skill, Resourceful Martians: With their strong, light blue skin, Martians are formidable fighters. They focus on physical prowess and have evolved significantly since the discovery of light travel by Humans. Race traits- Large form, Powerful build, Bludgeoning resistance Plutons: A slender, snow-white race, Plutons are expert scavengers and tinkerers. Originating from a dark, cold planet, they have invented ways to stay warm and survive, their intelligence leading them to discover Humans during their own space expedition. Race Traits- Nimbleness, advantage on Int checks. Darkvision Jupitars- Tall and slender Jupitars grew up on the moon of Io. Figuring out ways harness the power of the Father planet, Jupitars have a natural resilience to harsh weather conditions. Their culture worships the raw power of the planet, not as a deity but as a human worship their grandparents. Coming in a variety of colors Jupitars have learned to sleep only when necessary, using all time for the expansion of their society. They discovered the humans last and joined the alliance after the Martians. Race Traits- +1 to constitution in harsh climates, Darkvision, Trance Revamped Classes: Barbarian: FuryForged—A fighting style developed by Martians, where they use a drug to induce a rage that pushes their bodies to the limit in combat. Bard: Diplomat—your go-to class for social interactions, using charisma and charm to influence others. Cleric: First Responder—every starship needs a Doc to patch up the crew and provide medical expertise, often with a side of witty banter. Druid: Beastmaster—a class that controls tamed alien beasts, commanding them to fight in battle. Fighter: WarTorn—these are your gun-wielding warriors, equipped with heavy armor and skilled in combat. Monk: Voidwalker—a class focusing on the religions of all species, using special gauntlets that allow them to fight toe-to-toe with ranged weapons. Paladin: Mechanist—a soldier class that adheres to a strict creed, often tied to the "religion of technology," enabling them to create devastating tech-based attacks. Ranger: Sniper—a class specializing in stealth and critical strikes, taking down enemies from a distance. Rogue: Scoundrel—similar to a traditional rogue but with a dash of Han Solo’s charm and cunning. Sorcerer: Gravitech—harnessing the power of physics, this class uses mechanical adaptations to control gravity, manipulating the very ground others stand on. Warlock: FirstMate—a class that excels in piloting all types of transport machines, with enhanced gravity abilities to aid in their navigation and combat. Wizard: BookWorm—this class creates chemical adaptations and damaging elixirs, using their knowledge of gravity control to dominate the battlefield. Gather your friends, choose your race and class, and prepare to dive into a galaxy filled with excitement, danger, and endless possibilities. Will you help build the Sol system empire, or will you uncover the dark truths that threaten to tear it apart? The fate of the galaxy is in your hands! The sessions will take place over Discord, sessions will take place weekly on Sunday 1pm EST. DM for server invite.