Join the current characters: a Half-Orc Barbarian/Fighter, a War Domain Cleric, a Yuan-Ti Druid and a Human School of Enchantment Wizard as they explore how to fix and use a powerful artifact. Party is currently at level 11 . &nbsp; Gate Pass has fallen. The forces of the Empire have overtaken the free city of Gate Pass. The resistance is rallying other countries to prevent the anti-magic inquisitors of the “Scourge” from routing out “dangerous spell casters who are to blame for the emperor’s untimely death.” &nbsp; Forces of the high elves have pulled back and are currently deploying forces to their northern border where the Empire has invaded their forests in search of the powerful artifact now in the hands of the party. &nbsp; You may be the only ones to save not only Gate Pass, but the world as you know it. &nbsp; Will you be the heroes to unite the smaller kingdoms against the threat of a tyrannical Empire? &nbsp; Can you figure out how to fix the artifact recovered from the former emperor’s assassins? &nbsp; Will they be able to use it to turn back the aggression of the new leader of the Empire? &nbsp; Adventure trailer: <a href="https://www.youtube.com/watch?v=ZSh4MWnOEq0" rel="nofollow">https://www.youtube.com/watch?v=ZSh4MWnOEq0</a> &nbsp; Before the campaign is over, the players will: &nbsp; Dive into strange memory magic to repair a broken artifact, Rescue hundreds of imprisoned mages from an icy fortress, Destroy a magical focus being used by the invaders, Defend Gate Pass from a Ragesian invasion, Save a dragon from her dreamworld prison, Defeat a mile-long living airship and its traitorous creator. &nbsp; This is a level 3 to level 20 DnD 5e campaign featuring heavy role play and exploration, with challenging combat. The players will have the opportunity to influence political events in the world, to lead armies into battle, and to possibly rule the world or let it be destroyed as they see fit. The PCs will get to play with some big magical artifacts, and as the campaign nears its climax you will witness the horrifying potential of magic in the field of war. &nbsp; The campaign is filled with morally ambiguous NPCs, strange plot twists, and allies who may be just as dangerous as the enemies you will face. &nbsp; I am an experienced Game Master with over 40 years of experience running RPGs with many long-term and short-term campaigns. &nbsp; Role Play: ⭐⭐⭐⭐ Combat: ⭐⭐⭐⭐ Exploration: ⭐⭐⭐⭐ &nbsp; Sessions weekly on Sundays at 1 PM EST. &nbsp; The price is $20 for a 3-hour session payable through startplaying.games &nbsp; Game listing and sign-up link is: Game Listing My bio and reviews are <a href="https://startplaying.games/gm/oginme" rel="nofollow">https://startplaying.games/gm/oginme</a> . LFP listing on Roll20: <a href="https://app.roll20.net/lfg/listing/379715/the-war-of-the-burning-sky" rel="nofollow">https://app.roll20.net/lfg/listing/379715/the-war-of-the-burning-sky</a> &nbsp; This game will require payment to the Game Master at a rate of $20 per session payable through startplaying.games. &nbsp; Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. &nbsp;