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Rolling Dice Pools WITHOUT creating a sum?

I’m currently running a One Roll Engine based game. For the unfamiliar this system involves rolling pools of d10 and making “sets” out of identical dice that decide various outcomes. currently using macros based around /roll xd10msd that do sort the dice in descending order and mark identical results with their own colors which is pretty good!  BUT it also gives me a sum of the dice rolled, which I don’t need, is distracting and takes up valuable chat line space. Is there any way to not get a sum? In searching the forums I’ve seen some people mention doing like “[[1d10]] [[1d10]]” etc but it can’t sort or group those which is as much a hassle when trying to resolve rolls.
Best you can do (at least without scripts and mods, which I can't help you with) is making it an inline roll ([[?{pool size|1}d10msd]], for instance). It'll still create a sum, but it'll take less space than /roll command and you can mouse over the result to see the matched dice rolls. The dice roller only supports single output (you can extract nested inline roll results from the roll index, but that doesn't apply here), and there's no way to group or match the results outside the dice roller.
Yeah unfortunately mousing over to see the individual dice loses any convenience I get from using the “msd” bits of the macro lol
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GiGs
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Sheet Author
API Scripter
Unfortunately, as Tuo points out, there's no way to do this without scripts, so for the moment you just have to live with it.