Normal
0
false
false
false
EN-US
X-NONE
X-NONE
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin-top:0in;
mso-para-margin-right:0in;
mso-para-margin-bottom:8.0pt;
mso-para-margin-left:0in;
line-height:107%;
mso-pagination:widow-orphan;
font-size:11.0pt;
font-family:"Calibri",sans-serif;
mso-ascii-font-family:Calibri;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Calibri;
mso-hansi-theme-font:minor-latin;
mso-bidi-font-family:"Times New Roman";
mso-bidi-theme-font:minor-bidi;
mso-font-kerning:1.0pt;
mso-ligatures:standardcontextual;}
A change in schedules has opened a seat in this
campaign. Currently at 5 th level, the party consists of a Gnome Way
of the Astral Self Monk, a Wood Elf Circle of Stars Druid, a Dragonborn Order
of Scribes Wizard/Tempest Cleric, and a Bugbear Oath of Conquest Paladin.
There
is unrest across the continent. Goblins raid trade routes, several factions
struggle for control of the underbelly of society, and someone is gathering
artifacts of power for an unknown purpose.
Cultists
have been manipulating actions of the factions of thieves to further their own
end. Their actions are causing unrest in several cities and stressing the
limits of the local militias to maintain control.
You
can join a now seasoned group of adventurers searching to stop actions against
the peoples of Tal’Dorei.
During
this campaign you will:
·
Have a chance to interact with dozens of important NPCs across Exandria.
·
What is causing general unrest across the center of Tal’Dorei
·
Navigate through the factions of the underbelly of society to determine
who can be trusted, and who not to trust.
·
Explore the Tal’Dorei and across the continents to find the source of
activity against the peoples and leaders of the civilized regions.
·
Deal
with invading tribes looking for lands of their own .
·
Uncover
additional plots which threaten the world of Exandria.
·
Explore
the World of Critical Role to thwart plots which could cause a new cataclysm.
Behind
the scenes, the Betrayer Gods plot their return to the world, cultists seek to
bring back darker powers lost for millennia, and power factions aim to
overthrow the ruling classes.
Currently,
they are hot on the trail of a group of cultists who have stolen a dangerous
artifact.
How
the characters interact with the residents impacts the unfolding of the story
as the party tries to figure out who to believe and who can be trusted.
Sessions
scheduled for every Saturday at 2PM EST
The
game is played on Roll20 VTT. Voice, text, and discussion over dedicated
Discord server
The
price is $25 for a 3-hour session payable through startplaying.games.com.
Game listing on Roll20: <a href="https://app.roll20.net/lfg/listing/391418/exploring-the-world-of-exandria" rel="nofollow">https://app.roll20.net/lfg/listing/391418/exploring-the-world-of-exandria</a>
Sign-up Link: <a href="https://startplaying.games/adventure/clrnrbza3000n08l77z0t6vi3" rel="nofollow">https://startplaying.games/adventure/clrnrbza3000n08l77z0t6vi3</a>
My Bio and Reviews: <a href="https://startplaying.games/gm/oginme" rel="nofollow">https://startplaying.games/gm/oginme</a>
This game will require payment to the
Game Master at a rate of $25 per session payable through
startplaying.gomes.com. Roll20 is not
responsible for any payment transactions and cannot enforce any private
arrangements.