Ready to unearth long-lost treasures and brave the unknown? Strange whispers speak of untouched tombs in these borderlands, their halls still glittering with the wealth of fallen empires. Each expedition brings fresh wonders - imagine discovering the preserved chambers of ancient sorcerer-kings, decoding mystical inscriptions that hint at earth-shaking secrets, or filling your sacks with priceless artifacts while staying one step ahead of rival treasure hunters. But beware - you're not the first to seek these riches, and the bones of failed adventurers litter these ruins. As your reputation grows, you'll find yourself entangled in the ambitions of dark forces, powerful monsters, and dangerous people. Your humble beginnings as treasure hunters could lead to commanding armies, ruling cities, or pursuing whatever grand ambitions you conceive. Fair warning: Combat is deadly, and charging in sword-first is a quick path to rolling up a new character. Success requires creative thinking, careful planning, and knowing when to fight versus when to parley, sneak, or run. We'll be using Sword and Flame - a tactical system where combat is dangerous and position matters. Magic is powerful but risky, and the rules reward strategic thinking while remaining easy to learn. I'll provide the ruleset to all players. I'm seeking players who: - Have personal goals and ambitions for their characters - Enjoy problem-solving and creative solutions - Want to make lasting changes to the game world - Are comfortable with both dungeon delving and political intrigue - Appreciate tactical combat and strategic decision-making These can all be learned! Game Style: Politics - 9/10 Combat - 8/10 Roleplaying - 7/10 Exploration - 10/10 If you're looking for a game where your choices matter and you can forge your own path to glory (or infamy), let's talk.