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D&D 3.5 sheet questions

December 24 (1 month ago)

Hi, I'm taking my turn as DM for the next campaign, and I've chosen 3.5 (and the D&D3.5e Character Sheet v2.8 01/07/19 by Diana P.) for the ruleset.

As I go, I am probably going to have a few questions, but I thought I would start off with this one: how is Full Attack supposed to be handled?  I know how it is in the book, but this will be my first time trying to use Roll20 to make it happen.

For example, I have a Formian Warrior that will be a boss for my PCs to encounter.  They have three different natural weapons (as they are listed in the MM):
Sting +7 (2d4 + 3 + poison)
2 claws +5 (1d6 + 1)
Bite +5 (1d4 + 1)

Its feats include Multiattack, thus the -2 for subsequent natural weapons instead of +5.

I can set up all the natural weapons in the sheet, and if all I want to do is a single attack all the numbers work out right.  But let's say the creature gets a lucky chance to take a full attack.  Just clicking on the "full attack" button doesn't make the attacks come out right.

1.  Do I have to make two separate Claw weapons?
2.  How do I make it understand Multiattack?
3.  Or, am I just supposed to make 4 attacks, one with each weapon, and manually put the -2 in for each attack?

I appreciate your assistance.

December 29 (1 month ago)

Hello David, not sure if anyone has already answered your question or not but I'll give it a quick shot.

The 3.5 character sheet was made "open ended," as in you can go in and modify the macros for each weapon any way you want. What is in there is pretty generic for situations that are the most common. 

Needless to say, your situation is not common.

Personally I don't go in to there messing with the character sheet weapon macros too much myself. Instead I create free standing macros I either use on the macro bar, or set as a token action on the token.

To give you an example, using the character name "Formian Warrior."

&{template:DnD35Attack} {{pcflag=true}} {{name=@{Formian Warrior|character_name}}} {{subtags=attacks with a Stinger}} {{attack1=hitting AC [[ 1d20cs>20 + 7 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifer] + @{Formian Warrior|size}[Size-modifier] ]]}} {{critconfirm1=Crit?: [[ 1d20cs>20 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifier] + @{Formian Warrior|size}[Size-modifier] ]] }} {{fumbleroll=Fumble: [[ d20 ]] }} {{damage1=for [[ 2d4 + 3 + @{Formian Warrior|str-mod}[Strength-Modifier] ]]dmg}} {{critdmg1=+[[ 2d4  + 3 +@{Formian Warrior|str-mod}[Strength-Modifier] ]]crit dmg}} {{fullattackflag= [[d1]] }} {{notes=Poison }}

This macro will interact with the sheet and then roll the attack, figure out if it is a critical, or fumble if you use those options, and then spit out the damage.

It gives you the ability to fine-tune what you want to an extent. You could use the damage off of the Stinger for example instead of having it hard coded like I did. But once  you have one of these for each attack/weapon you can just stack them in a macro like this:

/desc Full Attack!

&{template:DnD35Attack} {{pcflag=true}} {{name=@{Formian Warrior|character_name}}} {{subtags=attacks with a Stinger}} {{attack1=hitting AC [[ 1d20cs>20 + 7 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifer] + @{Formian Warrior|size}[Size-modifier] ]]}} {{critconfirm1=Crit?: [[ 1d20cs>20 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifier] + @{Formian Warrior|size}[Size-modifier] ]] }} {{fumbleroll=Fumble: [[ d20 ]] }} {{damage1=for [[ 2d4 + 3 + @{Formian Warrior|str-mod}[Strength-Modifier] ]]dmg}} {{critdmg1=+[[ 2d4  + 3 +@{Formian Warrior|str-mod}[Strength-Modifier] ]]crit dmg}} {{fullattackflag= [[d1]] }} {{notes=Poison }}

&{template:DnD35Attack} {{pcflag=true}} {{name=@{Formian Warrior|character_name}}} {{subtags=attacks with Claws}} {{attack1=hitting AC [[ 1d20cs>20 + 5 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifer] + @{Formian Warrior|size}[Size-modifier] ]]}} {{critconfirm1=Crit?: [[ 1d20cs>20 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifier] + @{Formian Warrior|size}[Size-modifier] ]] }} {{fumbleroll=Fumble: [[ d20 ]] }} {{damage1=for [[ 1d6 + 1 + @{Formian Warrior|str-mod}[Strength-Modifier] ]]dmg}} {{critdmg1=+[[ 1d6  + 1 +@{Formian Warrior|str-mod}[Strength-Modifier] ]]crit dmg}} {{fullattackflag= [[d1]] }}

&{template:DnD35Attack} {{pcflag=true}} {{name=@{Formian Warrior|character_name}}} {{subtags=attacks with Claws}} {{attack1=hitting AC [[ 1d20cs>20 + 5 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifer] + @{Formian Warrior|size}[Size-modifier] ]]}} {{critconfirm1=Crit?: [[ 1d20cs>20 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifier] + @{Formian Warrior|size}[Size-modifier] ]] }} {{fumbleroll=Fumble: [[ d20 ]] }} {{damage1=for [[ 1d6 + 1 + @{Formian Warrior|str-mod}[Strength-Modifier] ]]dmg}} {{critdmg1=+[[ 1d6  + 1 +@{Formian Warrior|str-mod}[Strength-Modifier] ]]crit dmg}} {{fullattackflag= [[d1]] }}

&{template:DnD35Attack} {{pcflag=true}} {{name=@{Formian Warrior|character_name}}} {{subtags=attacks with a Bite}} {{attack1=hitting AC [[ 1d20cs>20 + 5 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifer] + @{Formian Warrior|size}[Size-modifier] ]]}} {{critconfirm1=Crit?: [[ 1d20cs>20 + @{Formian Warrior|bab}[BAB] + @{Formian Warrior|str-mod}[Strength-Modifier] + @{Formian Warrior|size}[Size-modifier] ]] }} {{fumbleroll=Fumble: [[ d20 ]] }} {{damage1=for [[ 1d4 + 1 + @{Formian Warrior|str-mod}[Strength-Modifier] ]]dmg}} {{critdmg1=+[[ 1d4  + 1 +@{Formian Warrior|str-mod}[Strength-Modifier] ]]crit dmg}} {{fullattackflag= [[d1]] }}

You can spend more time and make this more flexible and elegant but this will work and give you an idea at least.

This will give an output like this.


It is not exactly what you asked for, but it at least gives you all four attacks on one button.

I am sure there is a way to modify the macros on the sheet to make this all work off the sheet as well. 

Hope this helps.