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Dynamic Lighting for doors

Ok i have drawn all round my map with a dark line to block line of sight for DyLi purposes.. i then use thin red line for doors, but when doors open I cannot erase just the red line yeah? its all or nothing? Am I missing spotting the 'eraser' tool or is it just not possible atm?
You need to change to the arrow tool that grabs elements and then move or delete that element. If you make separate elements to block the doors you can grab those specific elements and manipulate them. 
i have found that i need to zoom in on the red line in order to get close enough to select it.  even still, i have to sometimes click and drag a thin selection box over the door to select it.
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Gauss
Forum Champion
There is no eraser tool because the art is vector rather than raster. Vector allows you to move drawings but prevents you from erasing them.  Chris and Reb have already indicated how to select the element.  If you need any further assistance please let us know. :) - Gauss
Thanks guys I was just being dense! Yeah I know how to grab things and delete them :)
You can also just move them and replace them if the PC's say they close the door. 
push the objects to the gm layer is pretty easy as well and doesn't damage the map
Yes I have been moving and replacing, one quick question is it possible to grab and pivot a polygon object on the light layer the way you can grab and pivot a token on token layer? that would lead to cool door opening and closing effects.
The DL engine currently doesn't understand rotation. You can rotate things but the blocker stays unrotated.