![](https://files.d20.io/images/368807410/bVygO8teY-znNPI74FMipQ/thumb.png?1700710438500)
I'm thinking of building on this idea where the BBEG is actually three different stat blocks. Let's say, for example, I want a monster that has stats of a Frost Giant, a Wight, and a Beholder (I don't, but let's pretend I do). The beast would have a large pool of hit points, and each piece would have its own initiative. I will probably treat each piece as a separate thing, so when a piece is killed, the BBGE cannot act on that initiative anymore, and none of that piece's abilities can be used.
I'm looking for suggestions about how one would go about making a token/tokens for this, how to best manage the initiative and hit points, and anything else I might need to know to make this work in Roll20 or abandon it altogether :D